Antonio! was borned in April/May 2005, he is made with the Blender 2.36, and I named that way because of the music I was listening to while making it, Antonio Vivaldi.
Antonio! is a sort of *medieval* horse.. this model helped me a lot to know more about texturing, using UV Unwrapping (LSCM), making and even using more than 1 image texture in the same character!! (before this I used just 1 texture for ALL mapping.. what an stupid way for texturing ha?.. However, for this character I made a bump map, an specular map (used for diffussion as well), and static particles for the hair.
This character was part of the Blender Gallery in May 2005, and also appears in the 3DTotal's Gallery.