I'm currently part of the Apricot Open Game team, in Amsterdam, Netherlands. Before this I was working in the fields of Texturing/Shading, Lighting, Compositing, at Manos Digitales Animation Studio, in the production of the world's first feature movie made entirely with Open Source Software, "Plumiferos" , I feel very lucky to say that this is one of the greatest moments in my life, learning a lot every day and making some really good friends at the studio.
A Plumiferos Interview With Pablo Vazquez.
Interview for Procedural, a brazilian Blender Magazine. (portuguese)June 2006 | Procedural - www.procedural.com.br |
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e-mail: info[at]venomgfx.com.ar | +54 02966 15472894
MSN: msn[at]venomgfx.com.ar IRC: venomgfx (irc.freenode.net)
Featuring Cover,and Making Of Swim Merlin Swim!, PSD Magazine (Issue 2/2008) February 2008 | www.psdmag.org/en |